you know, splash screen is to prepare the application initializing, not to wait for a few seconds. So using timer is a wrong way.
using System;
using System.Reflection;
using System.Drawing;
using System.Collections;
using System.Windows.Forms;
using System.Resources;
using Core.Util;
using Core.Properties;
using Core.AddIns.Codons;
using Core.AddIns;
namespace SharpDevelop {
/// <summary>
/// This Class is the NCvs main class, it starts the program.
/// </summary>
public class SharpDevelopMain
{
public static string[] CommandLineArgs;
class SplashScreen : Form
{
public SplashScreen()
{
TopMost = true;
FormBorderStyle = FormBorderStyle.None;
StartPosition = FormStartPosition.CenterScreen;
ResourceManager resources = new ResourceManager("IconResources", Assembly.GetCallingAssembly());
Bitmap bitmap = (Bitmap)resources.GetObject("SplashScreen");
Size = bitmap.Size;
BackgroundImage = bitmap;
}
}
/// <summary>
/// Starts the core of SharpDevelop.
/// </summary>
[STAThread()]
public static void Main(string[] args)
{
CommandLineArgs = args;
SplashScreen splashScreen = new SplashScreen();
splashScreen.Show();
try {
GlobalProperties.LoadProperties();
} catch (PropertyFileLoadException) {
&