作者:Chris Sells
译者:荣耀
【译注:C#进阶文章。Chris Sells是《ATL Internals》一书作者之一。译文中所有程
序调试环境均为Microsoft Visual Studio.NET 7.0 Beta2和 Microsoft .NET Framewo
rk SDK Beta2。代码就是文章,请仔细阅读代码J】
取得所有结果
现在,peter终于松了一口气。他已经设法满足了所有的监听者,而且不会和特定
实现紧密耦合。然而,他又注意到尽管boss和universe都为工作打了分,但他只得到了
一个打分。【译注:请参见上节例子代码及译注】他希望能得到每一个监听者的评分结
果。因此,他决定提取委托调用列表,以便手工分别调用它们:
public void DoWork()
{
//...
Console.WriteLine("Worker: work completed");
if( completed != null)
{
foreach( WorkCompleted wc in completed.GetInvocationList())
{
int grade = wc();
Console.WriteLine("Worker grade= " + grade);
}
}
}
【译注:以下是本节描述之完整代码示例:
using System;
delegate void WorkStarted();
delegate void WorkProgressing();
delegate int WorkCompleted();
class Worker
{
public void DoWork()
{
Console.WriteLine("Worker: work started");
if( started != null ) started();
Console.WriteLine("Worker: work progressing");
if( progressing != null ) progressing();
Console.WriteLine("Worker: work completed");
if( completed != null)
{
foreach( WorkCompleted wc in completed.GetInvocationList())
{
int grade = wc();
Console.WriteLine("Worker grade= " + grade);
}
}
}
public event WorkStarted started ;
public event WorkProgressing progressing;
public event WorkCompleted completed;
}
class Boss
{
public int WorkCompleted()
{
Console.WriteLine("Better...");
return 4; /* out of 10 */
}
}
class Universe
{
static void WorkerStartedWork()
{
Console.WriteLine("Universe notices worker starting work");
}
static int WorkerCompletedWork()
{
Console.WriteLine("Universe pleased with worker's work");
return 7;
}
static void Main()
{
Worker peter = new Worker()