日期:2013-03-04  浏览次数:20612 次

撰文:周翔

这是我在上操作系统课的那个学期写的一段程序,并组织成了一篇文章。当初被我的挚友曾毅发表在CSTC的论坛上:http://cstc.net.cn/bbs/viewtopic.php?t=457,在此,我把它贴在这儿,希望对大家有所裨益。



学操作系统的进程同步都要涉及到三个经典问题:生产者-消费者问题、读者-写者问题和哲学家就餐问题。下面来介绍一下哲学家就餐问题:
哲学家就餐问题中,一组哲学家围坐在一个圆桌旁,每个哲学家的左边都只有一只筷子(当然他的右边也有一只筷子,但是这是他右边哲学家的左边的筷子),他们吃完了就思考,思考了一会就会饿,饿了就想吃,然而,为了吃饭,他们必须获得左边和右边的筷子。当每个哲学家只拿有一只筷子的时候,会坐者等另一只筷子,在每个哲学家都只拿一个筷子的时候,就会发生死锁。传统的解决死锁问题的方法是引用管程的概念,但是在C#中来实现的话可以使System.Threading中的mutex为每个哲学家来声名两个信号量RightChopStick和LeftChopStick,在主程序中用5个mutex赋值给它,用WaitHandle来实现对筷子的独占访问。这个例子是用windows图形界面实现,用事件来通知界面哲学家的状态。
以下是代码(在vs.net 下运行通过):

//DiningPhilosophers.cs----------code:seafrog-----------------------------------------------------
using System;
using System.Threading;
using System.Windows.Forms;

using seafrog.Threading;
using seafrog.Philosopher;

namespace DiningPhilosophers
{
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.Button button1;
private System.ComponentModel.Container components = null;
private System.Windows.Forms.ListBox listBox1;
private Philosopher[] p=new Philosopher[5];
public Form1()
{
InitializeComponent();

Mutex[] chopSticks=new Mutex[5];
for(int i=0;i<5;i++)
{
chopSticks[i]=new Mutex(false);
}
for(int i=0;i<5;i++)
{
PhilosopherData pd;
pd.PhilosopherId=i;
pd.RightChopStick=chopSticks[(i+1)%5];
pd.LeftChopStick=chopSticks[(i+4)%5];
pd.AmountToEat=5;
pd.TotalFood=35;
p[i]=new Philosopher(pd);
p[i].MessageArrival+=new Philosopher.MessageArrivedHandler(ShowMessage);
}
}
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}

#region Windows Form Designer generated code

private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.listBox1 = new System.Windows.Forms.ListBox();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(8, 224);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(272, 40);
this.button1.TabIndex = 1;
this.button1.Text = "Go To Restaurant";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// listBox1
//
this.listBox1.ItemHeight = 12;
this.listBox1.Name = "listBox1";
this.listBox1.Size = new System.Drawing.Size(296, 220);
this.listBox1.TabIndex = 2;
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.listBox1,
this.button1});
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);

}
#endregion
[STAThread]
static void Main()
{
Application.Run(new Form1());
}

private void button1_Click(object sender, System.EventArgs e)
{
for(int i=0;i<5;i++)
p[i].Start();
}

public void ShowMessage(object sender,MessageArrivedEventArgs e)
{
switch(e.type)
{
case Philosopher.READY:
listBox1.Items.Add("Philosopher("+e.philosopherData.PhilosopherId+") ready.");
break;
case Philosopher.EATING:
listBox1.Items.Add("Philosopher("+
e.philosopherData.PhilosopherId+") eating "+
e.philosopherData.AmountToEat+" of "+
e.philosopherData.TotalFood+" food.");
break;
case Philosopher.THINKING:
listBox1.Items.Add("Philosopher("+e.philosopherData.PhilosopherId+") thinking.");
bre