日期:2014-05-17 浏览次数:20744 次
//服务端代码
using ServerDemo.roc.socket_package;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ServerDemo.windows_package
{
public partial class WindowMain : Form
{
private Socket socket = null;
public WindowMain()
{
InitializeComponent();
}
private void buttonOpen_Click(object sender, EventArgs e)
{
Thread threadListen = new Thread(new ThreadStart(listen));
threadListen.IsBackground = true;
threadListen.Start();
}
private void listen()
{
Console.WriteLine("Start Listening ...");
appendtextBoxLog("Start Listening ...");
Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //基于TCP/IP的网络上通讯;
//Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); //基于UDP的网络上通讯;
serverSocket.Bind(new IPEndPoint(IPAddress.Any, 6666));//设定该套接字的绑定IP,接受从任意IP地址发往端口6666的消息;//如果需要限制IP,就把IPAddress.Any改一下;
serverSocket.Listen(1000);//将套接字设置为监听状态,并设置监听队列为100;//解释:如果1秒内有N多人并发访问可能暂时要存在队列里,估计1秒内几千人访问,设置100就足够用了.
while (true)//死循环,即不发生异常中断的情况下一直接受消息
{
this.socket = serverSocket.Accept();//(4)Create a new Socket for a newly created connection
appendtextBoxLog(this.socket.RemoteEndPoint.ToString()+" 连接成功");
Thread thread = new Thread(new ThreadStart(start));
&nb