日期:2014-05-18 浏览次数:20807 次
在IOS开发过程中,一些应用包括游戏为了生成不同的场景布局很多时候都会使用plist作为配置文件,先由设计人员设计好布局,再按照布局创建plist文件,最后供程序开发人员调用,这是一个段很简单的C#生成plist文件的代码和大家分享一下,主要涉及XmlTextWriter的使用。(PS:plist文件本身就是XML文件)
private void saveFileDialog2_FileOk(object sender, CancelEventArgs e) { // Create the file and writer. FileStream fs = new FileStream(saveFileDialog2.FileName, FileMode.Create); XmlTextWriter w = new XmlTextWriter(fs, Encoding.UTF8); // Start the document. w.WriteStartDocument(); // Add commets w.WriteComment("DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd"); //PLIST START w.WriteStartElement("plist"); //PLIST VERSION w.WriteAttributeString("version", "1.0"); //以上头部都是固定的,下面部分可以按需添加 w.WriteStartElement("dict"); w.WriteElementString("key", "row");//key名字为row w.WriteElementString("string", row.ToString());//想写入的数据 w.WriteElementString("key", "col"); w.WriteElementString("string", col.ToString()); w.WriteElementString("key", "picKindNum"); w.WriteElementString("string", picNum.ToString()); w.WriteElementString("key", "picStartNo"); w.WriteElementString("string", numStartNo.Value.ToString()); w.WriteElementString("key", "picWidth"); w.WriteElementString("string", picWidth.ToString()); w.WriteElementString("key", "picHavaNum"); w.WriteElementString("string", txtPicNum.Text); w.WriteElementString("key", "picMap"); w.WriteStartElement("array");//这里有一个数组 int i, j; for (i = row - 1; i >= 0; i--) { for (j = 0; j < col; j++) { w.WriteElementString("string", pieces[i, j].Flag.ToString());//往数组里存数据 } } // End the document. w.WriteEndElement(); w.WriteEndElement(); w.WriteEndDocument(); w.Flush(); fs.Close(); }