日期:2014-05-18 浏览次数:20820 次
PosGroup.Lane.Row[m].Col[n].Layer[h].Pos.PosState = Convert.ToInt32(ds1.Tables[0].Rows[i]["Pos_State"]);
var lane = PosGroup.Lane; var row = lane.Row; for (int m = 0; m <= IRow; m++) { PosGroup.Lane.Row[m] = new TRow(); for (int n = 0; n <= ICol; ICol++) { PosGroup.Lane.Row[m].Col[n] = new TCol(); for (int h = 0; h <= ILayer; h++) { PosGroup.Lane.Row[m].Col[n].Layer[h] = new TLayer(); PosGroup.Lane.Row[m].Col[n].Layer[h].Pos.PosState = Convert.ToInt32(ds1.Tables[0].Rows[i]["Pos_State"]); PosGroup.Lane.Row[m].Col[n].Layer[h].Pos.Zone_ID = Convert.ToInt32(ds1.Tables[0].Rows[i]["Zone_ID"]); PosGroup.Lane.Row[m].Col[n].Layer[h].Pos.PID = Convert.ToInt32(ds1.Tables[0].Rows[i]["PID"]); PosGroup.Lane.Row[m].Col[n].Layer[h].Pos.HasSetValue = true; } } }