日期:2014-05-18 浏览次数:20890 次
// Represents a collection of reusable SocketAsyncEventArgs objects. class SocketAsyncEventArgsPool { Stack<SocketAsyncEventArgs> m_pool; // Initializes the object pool to the specified size // // The "capacity" parameter is the maximum number of // SocketAsyncEventArgs objects the pool can hold public SocketAsyncEventArgsPool(int capacity) { m_pool = new Stack<SocketAsyncEventArgs>(capacity); } // Add a SocketAsyncEventArg instance to the pool // //The "item" parameter is the SocketAsyncEventArgs instance // to add to the pool public void Push(SocketAsyncEventArgs item) { if (item == null) { throw new ArgumentNullException("Items added to a SocketAsyncEventArgsPool cannot be null"); } lock (m_pool) { m_pool.Push(item); } } // Removes a SocketAsyncEventArgs instance from the pool // and returns the object removed from the pool public SocketAsyncEventArgs Pop() { lock (m_pool) { return m_pool.Pop(); } } // The number of SocketAsyncEventArgs instances in the pool public int Count { get { return m_pool.Count; } } }
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是的,这个类是自己写的。