日期:2014-05-17  浏览次数:20782 次

模仿HTML跑马灯(Marquee)
模仿HTML的Marquee组件,组件容器为Group,和flex4中Group使用无区别。
组件代码:
package pizazz.flex4.component{
	import flash.events.MouseEvent;
	import flash.events.TimerEvent;
	import flash.ui.Mouse;
	import flash.utils.Timer;
	import mx.events.EffectEvent;
	import mx.events.FlexEvent;
	import pizazz.flex4.component.skin.marquee.MarqueeSkin;
	import spark.components.SkinnableContainer;
	import spark.effects.Move;
	import spark.effects.easing.Linear;
	import spark.layouts.HorizontalLayout;
	import spark.layouts.VerticalLayout;
	import spark.skins.spark.SkinnableContainerSkin;

	public class Marquee extends SkinnableContainer{
		public static const LEFT:String = "left";
		public static const RIGHT:String = "right";
		public static const UP:String = "up";
		public static const DOWN:String = "down";

		private var _moving:Move;
		private var _direction:String = RIGHT;
		private var _scrolldelay:Number = 0;
		private var _scrollamount:Number = 0;
		private var _loop:Number = 0;
		private var _autoStart:Boolean = true;
		private var _times:Timer;
		private var _running:Boolean = false;
		private var _isPause:Boolean = true;
		/**
		 * 滚动方向设置,可选择left、right、up和down
		 */
		[Inspectable(enumeration="left,right,up,down")]
		public function set direction(value:String):void{
			_direction = value;
		}
		/**
		 * 每轮滚动之间的延迟时间,越大越慢
		 */ 
		public function set scrolldelay(value:Number):void{
			_scrolldelay = value;
		}
		/**
		 * 一次滚动总的时间量,数字越小滚动越慢
		 */ 
		public function set scrollamount(value:Number):void{
			_scrollamount = value;
		}
		/**
		 * 滚动次数
		 */ 
		public function set loop(value:Number):void{
			_loop = value;
		}
		/**
		 * 是否自动开始move
		 */ 
		public function set autoStart(value:Boolean):void{
			_autoStart = value;
		}
		/**
		 * 鼠标滑过是否暂停
		 */
		public function set isPause(value:Boolean):void{
			_isPause = value;
		}

		public function Marquee(){
			super();
			setStyle("skinClass", MarqueeSkin);
			addEventListener(FlexEvent.CREATION_COMPLETE,
				function(event:FlexEvent):void{
					if(_autoStart){
						_times.start();
						_running = true;
					}
				}
			);
		}

		public function start():void{
			if(!_running){
				_times.start();
				_running = true;
			}
		}

		override protected function createChildren():void{
			super.createChildren();
			_moving = new Move(contentGroup);
			_moving.duration = _scrollamount;
			_moving.easer = new Linear();
			_moving.addEventListener(EffectEvent.EFFECT_END,
				function(event:EffectEvent):void{
					_times.start();
				}
			);
			_times = new Timer(_scrolldelay, _loop);
			_times.addEventListener(TimerEvent.TIMER,
				function(event:TimerEvent):void{
					_times.stop();
					play();
				}
			);
		}

		override protected function partAdded(partName:String, 
				instance:Object):void{
			super.partAdded(partName, instance);
			if(instance == contentGroup){
				if(_direction == RIGHT || _direction == LEFT){
					var _horizontal:HorizontalLayout = new HorizontalLayout();
					_horizontal.clipAndEnableScrolling = true;
					contentGroup.layout = _horizontal;
				}else if(_direction == UP || _direction == DOWN){
					var _vertical:VerticalLayout = new VerticalLayout();
					_vertical.clipAndEnableScrolling = true;
					contentGroup.layout = _vertical;
				}
				if(_isPause){
					contentGroup.addEventListener(MouseEvent.ROLL_OVER,
						function(event:MouseEvent):void{
							_moving.pause();
						}
					);
					contentGroup.addEventListener(MouseEvent.ROLL_OUT,
						function(event:MouseEvent):void{
							_moving.resume();
						}
					);
				}
			}
		}

		private function play():void{
			if(_direction == RIGHT){
				_moving.xFrom = -(contentGroup.width + 10);
				_moving.xBy = width + 10;
			}else if(_direction == LEFT){
				_moving.xFrom = width + 10;
				_moving.xBy = -(width + contentGroup.width + 10);
			}else if(_direction == UP){
				_moving.yFrom = height + 10;
				_moving.yBy = -(height + contentGroup.height + 10);
			}else if(_