日期:2014-05-16 浏览次数:20637 次
#include <stdio.h> #include <sys/socket.h> #include <sys/types.h> #include <pthread.h> #include <string.h> #include <errno.h> #include <stdlib.h> #include <unistd.h> #include <netinet/in.h> #include <sys/time.h> #include <sys/ioctl.h> #include <sys/wait.h> //person number who is chating #define CHATNUM 8 int sd[CHATNUM]; // server send message that one client send to every client that online void sendMsgToClient(int clientSocket) { char name[30]; char buffer[2048]; char temp[3000]; int i=0; int returnValue=-1; //get client's name if((returnValue=recv(clientSocket,name,20,0))==-1) { perror("recv"); exit(1); } name[returnValue]=':'; name[returnValue]='\0'; printf("%s\n",name); while(1) { //get the imformation that client send returnValue=recv(clientSocket,buffer,1024,0); if(returnValue==-1) { perror("recv"); exit(1); } //the client was offline else if( returnValue==0) { printf("%sbye",name); break; } /* * find a socket that attact to client onlin * send message to client online */ for(i=0;i<CHATNUM;i++) { if(sd[i]!=-1) { temp[0]='\0'; strcat(temp,name); strcat(temp,buffer); printf("%s\n",temp); if(send(sd[i],temp,strlen(temp),0)==-1) { perror("send"); exit(1); } } } } close(clientSocket); for(i=0;i<CHATNUM;i++) { if(sd[i]==clientSocket) { sd[i]=-1; } } pthread_exit(NULL); } int main() { int i=0; int localSocket=0; int clientSocket=0; pthread_t pd; struct sockaddr_in server_ip; struct sockaddr_in client_ip; socklen_t client_addr_size=0; //init socket memset(sd,-1,sizeof(sd)); if((localSocket=socket(AF_INET,SOCK_STREAM,0))==-1) { perror("socket"); exit(1); } //set IP imformation server_ip.sin_family=AF_INET; server_ip.sin_port=htons(12345); server_ip.sin_addr.s_addr=INADDR_ANY; //bzero(&(server_ip.sin_zero),8); if(bind(localSocket,(struct sockaddr *) &server_ip,\ sizeof(struct sockaddr ))==-1) { perror("bind"); exit(1); } if(listen(localSocket,10)==-1) { perror("listen"); exit(1); } while(1) { client_addr_size=sizeof(struct sockaddr_in); if((clientSocket=accept(localSocket,(struct sockaddr *) &client_ip,\ &client_addr_size))==-1) { perror("accept"); exit(1); } //find a free socket while(sd[i]==-1) { i=(i+1)%CHATNUM; continue; } sd[i]=clientSocket; pthread_create(&pd,NULL,(void *) sendMsgToClient,(int *)clientSocket); } return 0; }
#include <stdio.h> #include <string.h> #include <errno.h> #include <stdlib.h> #include <sys/socket.h> #include <sys/types.h> #include <sys/wait.h> #include <unistd.h> #include <sys/time.h> #include <sys/ioctl.h> #include <sys/un.h> #include <netinet/in.h> #include <pthread.h> void dellMsgFromServer(int sd) { char recvMsg[2000]; int recvMsgLen=0; w