日期:2014-05-18 浏览次数:21067 次
public static Image GenThumbnail(Image imageFrom, int width, int height, int quality) { // 源图宽度及高度 int imageFromWidth = imageFrom.Width; int imageFromHeight = imageFrom.Height; // 生成的缩略图实际宽度及高度 if (width >= imageFromWidth && height >= imageFromHeight) { return imageFrom; } else { // 生成的缩略图在上述"画布"上的位置 int X = 0; int Y = 0; decimal wpercent = (decimal)width / imageFromWidth; decimal hpercent = (decimal)height / imageFromHeight; if (wpercent > hpercent) { width = (int)(imageFromWidth * hpercent); } else if (wpercent < hpercent) { height = (int)(imageFromHeight * wpercent); } // 创建画布 Bitmap bmp = new Bitmap(width, height, PixelFormat.Format24bppRgb); bmp.SetResolution(imageFrom.HorizontalResolution, imageFrom.VerticalResolution); using (Graphics g = Graphics.FromImage(bmp)) { // 用白色清空 g.Clear(Color.White); // 指定高质量的双三次插值法。执行预筛选以确保高质量的收缩。此模式可产生质量最高的转换图像。 g.InterpolationMode = InterpolationMode.HighQualityBicubic; // 指定高质量、低速度呈现。 g.SmoothingMode = SmoothingMode.HighQuality; // 在指定位置并且按指定大小绘制指定的 Image 的指定部分。 g.DrawImage(imageFrom, new Rectangle(X, Y, width, height), new Rectangle(0, 0, imageFromWidth, imageFromHeight), GraphicsUnit.Pixel); return bmp; } } }
------解决方案--------------------
试试锐化方案:
/// <summary> /// 锐化 /// </summary> /// <param name="b">原始Bitmap</param> /// <param name="val">锐化程度。取值[0,1]。值越大锐化程度越高</param> /// <returns>锐化后的图像</returns> public static Bitmap KiSharpen(Bitmap b, float val) { if (b == null) { return null; } int w = b.Width; int h = b.Height; try { Bitmap bmpRtn = new Bitmap(w, h, PixelFormat.Format24bppRgb); BitmapData srcData = b.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb); BitmapData dstData = bmpRtn.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.WriteOnly, PixelFormat.Format24bppRgb); unsafe { byte* pIn = (byte*)srcData.Scan0.ToPointer(); byte* pOut = (byte*)dstData.Scan0.ToPointer(); int stride = srcData.Stride; byte* p; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) {