日期:2014-05-16 浏览次数:20649 次
本文原创为freas_1990,转载请标明出处:http://blog.csdn.net/freas_1990/article/details/11264237
大家都知道TCP是面向stream,而UDP是面向datagram的。
那,到底什么是stream呢?
我们来看一下以下代码
/* Now we need to check if we have a half built packet. */ if ((skb = tcp_dequeue_partial(sk)) != NULL) { int hdrlen; /* IP header + TCP header */ hdrlen = ((unsigned long)skb->h.th - (unsigned long)skb->data) + sizeof(struct tcphdr); /* Add more stuff to the end of skb->len */ if (!(flags & MSG_OOB)) { copy = min(sk->mss - (skb->len - hdrlen), len); /* FIXME: this is really a bug. */ if (copy <= 0) { printk("TCP: **bug**: \"copy\" <= 0!!\n"); copy = 0; } memcpy_fromfs(skb->data + skb->len, from, copy); skb->len += copy; from += copy; copied += copy; len -= copy; sk->write_seq += copy; } if ((skb->len - hdrlen) >= sk->mss || (flags & MSG_OOB) || !sk->packets_out) tcp_send_skb(sk, skb); else tcp_enqueue_partial(skb, sk); continue; }
明白了吧?