新人求助Socket..Accept()
我是跟着这位大哥写的socket
http://blog.csdn.net/tuwen/article/details/5365621
     public partial class Form1 : Form
     {
         public Form1()
         {
             InitializeComponent();
         }//end Form
         private void button1_Click(object sender, EventArgs e)
         {
             int serverMessageLength;//用于表示客户端发送信息的长度
             byte[] data = new byte[1024];//用于缓存客户端所发送的信息,通过socket传递的信息必须为字节数组
             IPAddress serverIP=IPAddress.Parse("192.168.0.203");
             IPEndPoint serverIPEndPoint = new IPEndPoint(serverIP, 9050);
             Socket newSock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
             newSock.Bind(serverIPEndPoint);//绑定
             newSock.Listen(10);//监听
             txtServerMessage.Text += "Waiting for a client";
             Socket client = newSock.Accept();//当有可用的客户端链接尝试时执行,并返回一个新的socket,用于与客户端之间的通信
             IPEndPoint clientIP = (IPEndPoint)client.RemoteEndPoint;
             txtServerMessage.Text += "\n Connect with client:" + clientIP.Address + " at port:" + clientIP.Port;
             data = Encoding.ASCII.GetBytes("Welcome here!");
             client.Send(data, data.Length, SocketFlags.None);//发送信息
             while (true)
             {
                 data = new byte[1024];
                 serverMessageLength = client.Receive(data);
                 txtServerMessage.Text += " serverMessageLength" + serverMessageLength.ToString();
                 if (serverMessageLength == 0)//当信息长度为0,说明客户端链接断开
                     break;
                 txtServerMessage.Text += Encoding.ASCII.GetString(data, 0, serverMessageLength);
                 client.Send(data, serverMessageLength, SocketFlags.None);
             }
             txtServerMessage.Text += "Disconnected from " + clientIP.Address.ToString();
             client.Close();
             newSock.Close();
         }
     }//end Class
程序运行到红色的部分,就不再执行了,卡住了,为什么啊?我网上搜了其他的一些实力,也差不多这样,声明之后绑定IP地址,然后监听,然后就创建新的SOCKET,但是我这个却运行不了错在哪里啊?
newSock	{System.Net.Sockets.Socket}
AddressFamily	InterNetwork
Available	0
Blocking	TRUE
Connected	FALSE
DontFragment	TRUE
EnableBroadcast	“newSock.EnableBroadcast”引发了“System.Net.Sockets.SocketException”类型的异常
ExclusiveAddressUse	FALSE
Handle	1036
IsBound	TRUE
LingerState	{System.Net.Sockets.LingerOption}
LocalEndPoint	{192.168.0.203:9050}
MulticastLoopback	“newSock.MulticastLoopback”引发了“System.Net.Sockets.SocketException”类型的异常
NoDelay	FALSE
ProtocolType	Tcp
ReceiveBufferSize	8192
ReceiveTimeout	0
RemoteEndPoint	“newSock.RemoteEndPoint”引发了“System.Net.Sockets.SocketException”类型的异常
SendBufferSize	8192
SendTimeout	0
SocketType	Stream
Ttl	64
UseOnlyOverlappedIO	FALSE
静态成员	
非公共成员	
这个是红色那段程序对newSocket对象的监听。