如何让声音停止
我做了一个播放声音的程序如下:   
 const   string   FILE_NAME   =    "c:\\Program   Files\\1.wav ";   
 internal   class   Helpers    
 { 
 [Flags] 
 public   enum   PlaySoundFlags   :   int    
 { 
 SND_SYNC   =   0x0000,      /*   play   synchronously   (default)   */ 
 SND_ASYNC   =   0x0001,      /*   play   asynchronously   */ 
 SND_NODEFAULT   =   0x0002,      /*   silence   (!default)   if   sound   not   found   */ 
 SND_MEMORY   =   0x0004,      /*   pszSound   points   to   a   memory   file   */ 
 SND_LOOP   =   0x0008,      /*   loop   the   sound   until   next   sndPlaySound   */ 
 SND_NOSTOP   =   0x0010,      /*   don 't   stop   any   currently   playing   sound   */ 
 SND_NOWAIT   =   0x00002000,   /*   don 't   wait   if   the   driver   is   busy   */ 
 SND_ALIAS   =   0x00010000,   /*   name   is   a   registry   alias   */ 
 SND_ALIAS_ID   =   0x00110000,   /*   alias   is   a   predefined   ID   */ 
 SND_FILENAME   =   0x00020000,   /*   name   is   file   name   */ 
 SND_RESOURCE   =   0x00040004,      /*   name   is   resource   name   or   atom   */ 
 }   
 [DllImport( "winmm ")] 
 public   static   extern   bool   PlaySound(   string   szSound,   IntPtr   hMod,   PlaySoundFlags   flags   ); 
 }   
 public   class   Sound    
 { 
 public   static   void   Play(   string   strFileName   ) 
 { 
 Helpers.PlaySound(   strFileName,   IntPtr.Zero,   Helpers.PlaySoundFlags.SND_FILENAME   |   Helpers.PlaySoundFlags.SND_ASYNC   ); 
 } 
 }   
 Sound.Play(FILE_NAME);   
 但是如何让声音停止啊,请各位前辈指点^_^ 
------解决方案--------------------Helpers.PlaySound( strFileName, IntPtr.Zero, Helpers.PlaySoundFlags.SND_FILENAME | Helpers.PlaySoundFlags.SND_ASYNC );   
 ===>    
 Helpers.PlaySound( strFileName, IntPtr.Zero, Helpers.PlaySoundFlags.SND_FILENAME | Helpers.PlaySoundFlags.SND_LOOP | Helpers.PlaySoundFlags.SND_SYNC ); 
------解决方案--------------------1.关闭音响。 
 2.关闭耳朵。 
 3.试试下面的代码:   
 //Play 
 Helpers.PlaySound(strFileName, IntPtr.Zero, Helpers.PlaySoundFlags.SND_FILENAME | Helpers.PlaySoundFlags.SND_ASYNC | Helpers.PlaySoundFlags.SND_NODEFAULT | Helpers.PlaySoundFlags.SND_LOOP);   
 //Stop 
 Helpers.PlaySound( " ", IntPtr.Zero, Helpers.PlaySoundFlags.SND_PURGE || Helpers.PlaySoundFlags.SND_NODEFAULT);