Client这个类是哪个命名空间的?
using   System; 
 using   System.Drawing; 
 using   System.Collections; 
 using   System.ComponentModel; 
 using   System.Windows.Forms; 
 using   System.Data; 
 using   System.Net; 
 using   System.Threading; 
 using   System.Net.Sockets; 
 namespace   聊天程序 
 { 
 	///    <summary>  
 	///   Form1   的摘要说明。 
 	///    </summary>  
 	public   class   frmServer   :   System.Windows.Forms.Form 
 	{ 
 		private   System.Windows.Forms.Label   lblServer; 
 		private   System.Windows.Forms.ListBox   lstClients; 
 		private   System.Windows.Forms.Button   btnExit; 
 		///    <summary>  
 		///   必需的设计器变量。 
 		///    </summary>  
 		///      
 		private   ArrayList   clients; 
 		private   int   listenport=5555; 
 		private   TcpListener   listener; 
 		private   Thread   processor; 
 		private   Socket   clientsocket; 
 		private   Thread   clientservice; 
 		private   System.ComponentModel.Container   components   =   null;   
 		public   frmServer() 
 		{ 
 			InitializeComponent(); 
 			clients=new   ArrayList(); 
 			processor=new   Thread(new   ThreadStart(StartListening)); 
 			processor.Start(); 
 		}   
 		///    <summary>  
 		///   清理所有正在使用的资源。 
 		///    </summary>  
 		protected   override   void   Dispose(   bool   disposing   ) 
 		{ 
 			if(   disposing   ) 
 			{ 
 				if   (components   !=   null)    
 				{ 
 					components.Dispose(); 
 				} 
 			} 
 			base.Dispose(   disposing   ); 
 		}   
 		protected   override   void   OnClosed(EventArgs   e) 
 		{ 
 			try 
 			{ 
 				for(int   n=0;n <clients.Count;n++) 
 				{ 
 					Client   cl=(Client)clients[n]; 
 					SendToClient(cl, "QUIT| ");  					  					  					 
 				} 
 			} 
 			catch{}; 
 		} 
 		private   void   StartListening() 
 		{ 
 			listener=new   TcpListener(listenport); 
 			listener.Start(); 
 			while(true) 
 			{ 
 				try 
 				{ 
 					Socket   a=listener.AcceptSocket(); 
 					clientsocket=s; 
 					clientservice=new   Thread(new   ThreadStart(serviceClient)); 
 					clientservice.Start(); 
 				} 
 				catch(Exception   e) 
 				{ 
 					Console.WriteLine(e.ToString()); 
 				} 
 			} 
 		} 
 		private   void   serviceClient() 
 		{ 
 			Socket   client   =clientsocket; 
 			bool   keepalive=true; 
 			while(keepalive) 
 			{ 
 				Byte[]   buffer=new   Byte[1024]; 
 				client.Receive(buffer); 
 				string   clientcommand=System.Text.Encoding.ASCII.GetString(buffer); 
 				string[]   tokens=clientcommand.Split(new   char[]{ '| '}); 
 				Console.WriteLine(clientcommand); 
 				if(tokens[0]) 
 				{ 
 					for(int   n=0;n <clients.Count;n++) 
 					{ 
 						Client   cl=(Client)clients[n]; 
 						SendToClient(cl, "JOIN| "+tokens[1]); 
 					} 
 					EndPointep=client.RemoteEndPoint; 
 					Client   c=new   Client(tokens[1],ep,clientservice,client); 
 					clients.Add(c);   
 				} 
 			} 
 		} 
 		private   void   SendToClient(Client      cl,string   message) 
 		{  			 
 		} 
 		private   string   GetChatterList()