日期:2014-05-17  浏览次数:20746 次

亲,别被吓着了---图像特效分享!(图像显示不了,重新发帖呵呵)
给大家分享一个图像处理中的特效,也可以叫做哈哈镜特效,很好玩呵呵!
原图和效果图如下:


源码demo下载地址如下:
http://download.csdn.net/detail/trent1985/4625862
主要算法代码如下:
C# code
private Bitmap srcBitmap;
        public static int[] GetData(Bitmap a)
        {
            try
            {
                int w = a.Width;
                int h = a.Height;
                int[] sData = new int[w * h * 3];
                Bitmap dstBitmap = new Bitmap(a.Width, a.Height, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
                System.Drawing.Imaging.BitmapData srcData = a.LockBits(new Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
                System.Drawing.Imaging.BitmapData dstData = dstBitmap.LockBits(new Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
                unsafe
                {
                    byte* pIn = (byte*)srcData.Scan0.ToPointer();
                    byte* pOut = (byte*)dstData.Scan0.ToPointer();
                    byte* p;
                    int stride = srcData.Stride;
                    int r, g, b;
                    for (int y = 0; y < h; y++)
                    {
                        for (int x = 0; x < w; x++)
                        {
                            p = pIn;
                            r = p[2];
                            g = p[1];
                            b = p[0];
                            sData[x * 3 + y * w * 3] = b;
                            sData[x * 3 + 1 + y * w * 3] = g;
                            sData[x * 3 + 2 + y * w * 3] = r;
                            pIn += 3;
                            pOut += 3;
                        }
                        pIn += srcData.Stride - w * 3;
                        pOut += srcData.Stride - w * 3;
                    }
                    a.UnlockBits(srcData);
                    dstBitmap.UnlockBits(dstData);
                    return sData;
                }
            }
            catch (Exception e)
            {
                MessageBox.Show(e.Message.ToString());
                return null;
            }
        }

        public static Bitmap Rebuildimage(int[] data, int w, int h)
        {
            try
            {
                Bitmap dstBitmap = new Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
                System.Drawing.Imaging.BitmapData dstData = dstBitmap.LockBits(new Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
                unsafe
                {
                    byte* pOut = (byte*)dstData.Scan0.ToPointer();
                    int stride = dstData.Stride;
                    for (int y = 0; y < h; y++)
                    {
                        for (int x = 0; x < w; x++)
                        {
                            pOut[0] = (byte)data[x * 3 + y * w * 3];
                            pOut[1] = (byte)data[x * 3 + 1 + y * w * 3];
                            pOut[2] = (byte)data[x * 3 + 2 + y * w * 3];

                            pOut += 3;
                        }
                        pOut += dstData.Stride - w * 3;
                    }
                    dstBitmap.UnlockBits(dstData);
                    return dstBitmap;
                }
            }
            catch (Exception e)
            {
                MessageBox.Show(e.Message.ToString());
                return null;
            }
        }
        public static int[] FunMirror(int[] srcData, double factor, int w, int h, int x, int y)
        {
            int cenX = x;
            int cenY = y;
            int newX = 0;
            int newY = 0;
            int offsetX =